Community News
Community Journal #3
A new Community Journal is out, packed with cool Blender art, an interview with Jan…
Blender featured in Romanian Linux Magazine MyLinux
Void has worked for a Romanian magazine called MyLinux and during that period he has…
Ton Roosendaal Action Figure
Sago has posted a hilarious 'Ton Roosendaal Action Figure' image on Elysiun. In case you're…
A Short Bio of the Blue Alien
After posting 'Blender for PocketPC revived' earlier this week, Joel Schlosberg asked me about the…
Videotutorial: Hair
This tutorial by Frédéric van der Essen explains all the new hair features in the…
Sign of the Juggernaught
Dmancrosse has posted a very cool picture called 'Sign of the Juggernaught'. It is one…
Blender Wallpaper
Nico Hagen has posted two cool Blender wallpapers on his website. I quite like them…
Blender for pocketPC Revived
Do you remember Blender for the IPAQ? It was one of the projects we did…
Orange Updates
There are two new updates on the Orange blog: Matt (Lead Artist, Titles and 2D…
New Tutorial: Creating a Heart
I originally wrote this tutorial for the Blender Tutorial Guide #1 and later is was…
Video Tutorials
Video tutorials are a great way of learning how to use Blender. Apart from having…
Tutorial: Modeling an Aircraft
Alvaro Luna Bautista has worked for more than four months on a model of a…
Blender 2.41 Released
Blender 2.41 is out! And if you thought that this was 'just' a bugfix release…
Yafray hack: Accelerated Photon Map Rendering
RCRuiz has posted a hack that speeds up Photon Map rendering in Yafray a great…
Ton Comments on Orange Progress
Ton has posted some comments on the progress of the Orange movie project on the…
Sunflow Global Illumination Rendering System
Sunflow is an Open Source Global Illumination rendering system written in Java. A new version…
Tutorial: Animating Realistic Water Surfaces
This has nothing to do with yesterday's article about the new fluid system in Blender.…
Fluid Simulation in Blender
As of version 2.40, Blender has an integrated Fluid simulator. It is the result of…
The Butterfly Effect
I don't know where he gets both the energy and the inspiration, but after working…
Creating Normal Maps
If you're working with the game engine or you have another reason to use low…